#pragma once

struct PngItem{
	BYTE *ptr;
	int size;
};
class ResourceFactory
{
public:
	ResourceFactory(void);
	~ResourceFactory(void);

	BOOL GetPng(const char *,int,CArray<PngItem*>*);
	BOOL GetPngCategory(CArray<CString>*);
	BOOL LoadFile(const CString&);
private:
	CFile m_file;
};
